High Clutter Virtual Objects for Modeling and Simulation
AI Overview
This RFP seeks a modeling and simulation tool for generating high-fidelity, thermally-accurate virtual EO/IR objects—such as clouds and debris fields—to enhance developmental testing of missile warning and infrared countermeasure systems. The solution must support real-time scene generation across multiple resolutions and frame rates for realistic survivability assessments in cluttered battlefield environments.
This summary is AI-generated from the official solicitation.
Key Details
Official Description
Developmental and Operational Testing (DT/OT) of Missile Warning Systems (MWS), Infrared Countermeasures (IRCM), and Intelligence, Surveillance, and Reconnaissance (ISR) systems are currently limited to in-flight tests or the use of recorded flight video in digital system models (DSM). These methods do not adequately replicate the complexity of battlefield, industrial, and urban environments, especially under high-clutter, thermally dynamic conditions.
To enhance system survivability and test r...
Change History
High Clutter Virtual Objects for Modeling and Simulation
Added 1 new Q&A clarifying CMMC certification requirements: firms with Level 1 may apply, but must achieve Level 2 (Self) certification by time of award. Previous Q&As renumbered accordingly.
High Clutter Virtual Objects for Modeling and Simulation
Q1 received a direct affirmative answer ("Yes") confirming that AI-enabled 3D cloud field generation with thermal consistency and MWIR metadata is responsive if designed for OSG/VPB integration. Q2 and Q3 answers remain unchanged.
High Clutter Virtual Objects for Modeling and Simulation
**Summary of Q&A Changes:** Added 1 new question (Q1) clarifying that proposals focusing on AI-enabled generation of 3D cloud fields with thermal/radiometric metadata designed for OSG/VPB-based scene integration would be considered responsive. Previous Q&As on debris field voxelization and model application requirements were renumbered as Q2 and Q3 with no substantive answer changes.
High Clutter Virtual Objects for Modeling and Simulation
Q1 received a new answer clarifying that debris fields must include thermal effects and that 3D objects should be voxelized for non-uniform thermal representation in battlefield environments.
High Clutter Virtual Objects for Modeling and Simulation
Added Q1 asking about atmospheric effects modeling (debris fields, voxelized volumetric clouds). Q2 (previously Q1) received answer clarifying that solutions should define input data for 3D model building integrated into weather-defined scenarios.
High Clutter Virtual Objects for Modeling and Simulation
Q1 received an answer clarifying that proposed solutions must define all input data for building a 3D model for integration into a weather-defined scenario, addressing whether operator-usable decision actions are required.
High Clutter Virtual Objects for Modeling and Simulation
Status changed from Pre-Release to Open
High Clutter Virtual Objects for Modeling and Simulation
This content addresses a technical requirement clarification for funded solutions: whether proposed systems must deliver actionable operator decisions (accept/reject/flag) or if performance characterization alone meets the funding criteria.
High Clutter Virtual Objects for Modeling and Simulation
Close Date changed from 2026-04-22 to 2026-06-03
High Clutter Virtual Objects for Modeling and Simulation
Open Date changed from 2026-03-25 to 2026-05-06
High Clutter Virtual Objects for Modeling and Simulation
Status changed from Removed to Pre-Release
High Clutter Virtual Objects for Modeling and Simulation
Opportunity DON26BZ01-NV003 no longer available
High Clutter Virtual Objects for Modeling and Simulation
New opportunity: High Clutter Virtual Objects for Modeling and Simulation
Get Alerts for Opportunities Like This
RallyProp monitors thousands of funding sources and sends instant alerts when opportunities match your technology and capabilities.
Start Free Trial